Supreme Ruler Ultimate Unit List
Infantry units are the only forces capable of efficiently clearing and holding urban areas, fortifications, and dense forests.
Supreme Ruler Ultimate includes over 5,000 real-world units from 1936 to 2025. There’s no single screenshot-friendly list, but here’s how the game organizes them—plus the best units per era. supreme ruler ultimate unit list
High-cost, high-efficiency units designed for behind-the-lines disruption and special operations. Infantry units are the only forces capable of
| Category | Subtypes | Key Examples | Notes | |----------|----------|--------------|-------| | | Frigates, Destroyers, Cruisers, Battleships | Arleigh Burke (DDG), Ticonderoga (CG), Yamato (BB) | Modern destroyers excel at AA/ASW. Battleships are obsolete after 1990. | | Carriers | Light, Fleet, Supercarrier | Essex, Nimitz-class, Gerald R. Ford | Power projection. Requires carrier air wing (CAG) units to be built separately. | | Submarines | Attack (SSN/SSK), Ballistic Missile (SSBN), Cruise Missile (SSGN) | Type VII U-boat, Los Angeles (SSN), Ohio (SSBN), Yasen (SSGN) | SSNs kill surface ships. SSBNs launch nuclear ICBMs from underwater. | | Amphibious | Landing Ship Dock (LSD), Landing Craft (LCAC) | Wasp-class (LHD), LCAC hovercraft | Deploy Marines onto hostile beaches. | | Support | Replenishment Oiler, Repair Ship | Supply-class (AOE), USS Vulcan (AR) | Extend fleet endurance far from home ports. | | | Carriers | Light, Fleet, Supercarrier |
Jamming enemy radar and communications. Critical in late-game scenarios to reduce the effectiveness of SAM systems. 3. Naval Units: Controlling the Sea Lanes
: Many units have special icons on their stat sheet. Key abilities include:
SP Howitzers (e.g., M109 Paladin, 2S19 Msta) are vital due to their ability to shoot-and-scoot. Anti-Air (Class 13, 14): Role: Defending ground forces from aerial threats.